![]() We strongly recommend you stop using this browser until this problem is corrected. The latest version of the Opera browser sends multiple invalid requests to our servers for every page you visit.The most common causes of this issue are: Our unit is complete with the original box.Your IP address has been temporarily blocked due to a large number of HTTP requests. ![]() The dedicated Pong consoles and the numerous clones have since become varying levels of rare. The systems were Nintendo's entry into the home video game market and the first to produce themselves-they had previously licensed the Magnavox Odyssey. The next year, it was followed by an updated version, the Color TV Game 15, which featured fifteen variations. Nintendo released the Color TV Game 6 in 1977, which played six variations of electronic tennis. Coleco entered the video game market with their Telstar console which featured three Pong variants and was also succeeded by newer models. Magnavox rereleased their Odyssey system with simplified hardware and new features, and would later release updated versions. Similar to the arcade version, several companies released clones to capitalize on the home console's success, many of which continued to produce new consoles and video games. The game became Sears' most successful product at the time, which earned Atari a Sears Quality Excellence Award. Home Pong was an instant success following its limited 1975 release through Sears around 150,000 units were sold that holiday season. Alcorn worked with Lee to develop the designs and prototype, and based them on the same digital technology used in their arcade games. The system began development under the codename Darlene, named after an attractive female employee at Atari. In 1974, Atari engineer Harold Lee proposed a home version of Pong that would connect to a television: Home Pong. The success of Pong as an arcade game resulted in Bushnell pushing his employees to create new products. Atari eventually sold more than 35,000 units, however, many more imitations were produced by competitors. The arcade cabinets have since become collector's items with the cocktail-table version being the rarest. By 1973, the company had filled 2,500 orders, and, at the end of 1974, sold more than 8,000 units. This provided Atari with a steady source of income the company sold the machines at three times the cost of production. Pong consistently earned four times more revenue than other coin-operated machines, which resulted in an increase in the number of orders Atari received. The aim is for a player to earn more points than the opponent points are earned when one fails to return the ball to the other. Players use the paddles to hit a ball back and forth. The player controls an in-game paddle by moving it vertically across the left side of the screen, and can compete against either a computer controlled opponent or another player controlling a second paddle on the opposing side. ![]() Pong (marketed as PONG) is one of the earliest arcade video games, and is a tennis sports game featuring simple two-dimensional graphics. ![]() Pong was the first game developed by Atari Inc., by Nolan Bushnell and Ted Dabney. Players use paddles to hit a ball back and forth on a black and white screen. Atari PONG Home > Browse Our Collection > Games Consoles > Atari > Atari PONGĪtari PONG was released in June 1972 and is the first commercially successful video game and is based on a simple two-dimensional graphical representation of a tennis-like game. ![]()
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