Ron was a pioneer in establishing one of the first US outlets specializing in women combat after observing what was being produced in Germany. He was the founder in 1959 of Cal Supreme (California Supreme) which was one of the earliest production companies in the female combat business, and which was a huge influence on many of the other companies which were subsequently set up. After the final group of adds, Amandine should die easily.Ron Dvorkin was and continues to be a major figure in the female fighting genre. These need to be tanked and killed before the boss can be destroyed a caster-based Limit Break can AoE them down easily, or they can be isolated and destroyed by normal means. When Amandine nears the end of her health, she will become invulnerable and summon a group of adds. It is suggested the party determines who will shut down the lamps at the front and back of the room prior to engaging the boss so these can be efficiently destroyed. Bombs are not elites however and the player tasked with shutting down the lamp should easily be able to solo the monster. These lanterns will respawn a second time with "bomb" adds - the bombs will attack your members to stop them from de-activating the lanterns. They can be healed through for a short time, but extended damage from them will cause a wipe. Until they are right-clicked and deactivated, they will each periodically let out a burst AoE attack against the party that cannot be avoided. Her greatest threat through most of the fight are from four lamps which spawn twice in the battle at each corner of the room. The Lady herself will use Void Fire and Void Thunder, both of which can be interrupted. The mistress of Haukke Manor holds the distinction of being the only difficult boss, but a focused group should have no difficulty ending her reign of terror. Ensure your party focuses down one target of the two (really doesnt matter which) and this battle will be a cakewalk. In the absence of a party with a stun, focusing the jester and avoiding the aoe is easily done as well. Focusing the Steward allows your damage dealers to stun him before his AOE is launched. The Steward on the other hand has an AOE ability that will drain all group members within its radius. The Jester uses magical attacks that will do more single target damage than the Steward. The Jester and Steward will attack in coordination: the Jester is a spell caster while the Steward is a tank. Otherwise, the boss is a relatively simple one that most parties should have no difficulty with. Party members should move out of the radius of the attack whenever it appears. The Claviger also will cast Void Fire II, a powerful ranged area of effect (AoE) spell, at random. The first boss of Haukke Manor has a strong melee cleave attack which may be lethal to lightly armored players, so let the tank get plenty of threat to start. It is also possible (and recommended) to pull them solo throughout the dungeon with ranged abilities. Matriarchs are suggested primary targets as their AOE terror will stun all members in the radius for 10 seconds - stun them or avoid the ring when it presents or it could spell doom for your entire party. Healers should be prepared for a number of hard hitting enemies, and sleep spells may be recommended to help alleviate the pressure on some pulls. Expect to see a lot of undead, bats, and flying eye type enemies throughout the instance. The enemies in Haukke Manor will all reflect the dark atmosphere of the instance.
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